Dipper Pines (
ghostharasser) wrote2024-05-30 01:38 am
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OPT-IN/OUT
HEY THERE. Dipper has a lot of weird abilities that may at some point need permissions. They can be opt-out of completely or you can opt into only certain things, that's cool! Dipper's canon and CRAU history is also full of upsetting and triggering content that may also be something you'd like to opt-out of for any reason! I'll keep comments screened on this post for privacy!
Dipper's Paleblood Abilites:
Empathy: Dipper can pick up on emotional vibes of the people around him, to the point that large crowded rooms can overwhelm him. He can pick up on as little or as much as you like. He will mostly use this to keep from fucking up a social interaction because he has a lot of anxiety.
Dreamwalking: This is something that will only ever be situational and likely discussed ahead of time with whoever I am threading with. While he can induce a dreaming state without people being asleep in bed, I'll never just straight up do it on a whim. I'll contact who i am playing with first. THAT SAID if you want to wholesale take it off the table, you may do so!
Telepathy: Dipper has a very mild telepathic ability and almost never uses it unless he is trying to contact people he cares about. If you have a strong emotional bond to Dipper, then they can have a telepathic bond. If not he'll only be capable of picking up some vague surface thoughts. It probably won't come up much unless there's a fun narrative reason.
Prophecy: Dipper can get weird visions. Do you have a fun plot where a character is going to fuck around and find out? Want dipper to get an incoherent corkboard vision and be unable to decipher it in time to do anything about it? Hit me up!
Hallucinations: Technically Dipper is capable of inducing hallucinations in those around him. He can only do this when he is under extreme emotional duress or if he's succumbed to beasthood and is trying to eat you.
This is a quick and dirty explanation of his powers. You can completely opt-out below, or you can also respond and give me some ideas of what he might pick up with his empathy or limited telepathy. You can also use this post to hit me up with ideas if you want! idk go nuts.
Dipper's Paleblood Abilites:
Empathy: Dipper can pick up on emotional vibes of the people around him, to the point that large crowded rooms can overwhelm him. He can pick up on as little or as much as you like. He will mostly use this to keep from fucking up a social interaction because he has a lot of anxiety.
Dreamwalking: This is something that will only ever be situational and likely discussed ahead of time with whoever I am threading with. While he can induce a dreaming state without people being asleep in bed, I'll never just straight up do it on a whim. I'll contact who i am playing with first. THAT SAID if you want to wholesale take it off the table, you may do so!
Telepathy: Dipper has a very mild telepathic ability and almost never uses it unless he is trying to contact people he cares about. If you have a strong emotional bond to Dipper, then they can have a telepathic bond. If not he'll only be capable of picking up some vague surface thoughts. It probably won't come up much unless there's a fun narrative reason.
Prophecy: Dipper can get weird visions. Do you have a fun plot where a character is going to fuck around and find out? Want dipper to get an incoherent corkboard vision and be unable to decipher it in time to do anything about it? Hit me up!
Hallucinations: Technically Dipper is capable of inducing hallucinations in those around him. He can only do this when he is under extreme emotional duress or if he's succumbed to beasthood and is trying to eat you.
This is a quick and dirty explanation of his powers. You can completely opt-out below, or you can also respond and give me some ideas of what he might pick up with his empathy or limited telepathy. You can also use this post to hit me up with ideas if you want! idk go nuts.